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01-19-2024, 11:24 AM | #1 |
Junior Member
Posts: 1
Karma: 10
Join Date: Jan 2024
Device: Kobo Libra 2
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Are there currently any working Kobo games. and if not, how would I make them?
I saw in many threads that pbchess worked quite well up to a certain firmware and hasn't received updates since. Is there currently a replacement?
If not, I know some programming and would like to try making a replacement for Kobo. Are there guides on how to go about doing that? Thanks for any and all help. |
01-19-2024, 04:34 PM | #2 |
Junior Member
Posts: 1
Karma: 210
Join Date: Jan 2024
Device: Kobo Libra 2
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Most Kobo app development seems to be happening in two open-source projects - InkBox and Plato. Anyone can modify them and publish their work. A user added chess to a fork of Plato (https://github.com/baskerville/plato/pull/281), but it likely won't make it into the main Plato as it's beyond the scope of what the lead developer wants. You'd have to install Rust and build it yourself if you want that chess app.
I also maintain a Plato fork that lets me mirror Firefox to my Libra 2, which I use daily. If you're looking to build a Kobo app, I'd suggest starting with Plato since it doesn't overwrite the Kobo OS. Plato uses Rust too, which in my experience makes development much smoother. The language helps ensure my code actually works before I install it on the device. InkBox is a more ambitious project that's open to big changes, but I'm too nervous to overwrite my Libra's OS to try it out. |
01-19-2024, 04:38 PM | #3 |
Connoisseur
Posts: 90
Karma: 3892
Join Date: Feb 2022
Device: Kobo nia
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InkBox has already a few built in games
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01-20-2024, 07:17 PM | #4 | |
Addict
Posts: 224
Karma: 146236
Join Date: Oct 2022
Device: Kobo Clara HD
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Quote:
https://www.mobileread.com/forums/sh...d.php?t=352542 I played a quick game to reonfirm 22.5.19 works on my Clara HD. Even later version: https://www.mobileread.com/forums/sh...85&postcount=6 To make your own, in addition to the rust Plato spinoff mentioned above, e.g. https://www.mobileread.com/forums/sh...d.php?t=348481 If it's not arcade-style games Mavireck for example commented on python performance on kobo. https://www.mobileread.com/forums/sh...70&postcount=2 If you know C++, you can check rmkit's performance in the input_demo and animation_demo. https://www.mobileread.com/forums/sh...d.php?t=359125 If you know, C++ AND Qt, Szybet gave detailed guide. https://www.mobileread.com/forums/sh....php?p=4402333 If you want to see how viable games are in a chroot: https://www.mobileread.com/forums/sh...7&postcount=55 * And of course, one of the INFRASTRUCTURE development projects, that elevate the entire dev and user community, maybe without us giving it much thought. FBInk, for cross-device framebuffer support, or just getting something up on your display: https://www.mobileread.com/forums/sh...d.php?t=299110 Besides C, there are bindings for Go, Lua, and Python. See: NiLuJe/FBInk https://github.com/NiLuJe/FBInk In fact sheep_wizard used py-fbink and the python from kobo-stuff to make a minesweeper game just this month,lol. Kobo Minesweeper https://www.mobileread.com/forums/sh...d.php?t=358170 SheepWizard/kobo-minesweeper https://github.com/SheepWizard/kobo-minesweeper Yet another telnet/sshd & misc tools package... https://www.mobileread.com/forums/sh...d.php?t=254214 It looks like someone implemented an immediate-mode library on their kobo. https://github.com/embeddedt/lv_port_kobo I'm not sure if it would be better to port a generic Linux implementation to FBink, while just using this project to consult. ** KOReader offers a plugin API that can be scripted with lua! https://koreader.rocks/doc/index.html Last edited by elinkser; 03-13-2024 at 07:09 PM. Reason: fbink,chess,lvgl,minesweeper-links updated,KOReader API |
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Tags |
games, kobo, pbchess |
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