I think we should not reset the framebuffer upon starting, so that would get done with the problem. We don't use fbset in koreader but are using the Kernel API directly. But I have a modification in the works that would allow Koreader to handle the 16bpp framebuffer directly (in addition to 8bpp and 4bpp framebuffers, even RGB24/32 framebuffers will be possible). I guess it needs about a week to get polished.
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