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Old 10-21-2010, 03:19 AM   #1
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Post Kindle 3 technical specifications

Does anyone here know any of the technical specifications of the Kindle 3 (e.g. RAM size and type, CPU clock speed etc)?
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Old 10-21-2010, 03:31 AM   #2
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See the E-book Reader Matrix. Some of the info comes from hardware teardowns, and some may be wrong. It does not include the amount of RAM, although a jail broken Kindle can probably find out this and confirm some of the other details via software.
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Old 10-21-2010, 03:52 AM   #3
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Originally Posted by Stonecold View Post
Does anyone here know any of the technical specifications of the Kindle 3 (e.g. RAM size and type, CPU clock speed etc)?
Kindle 3 wifi:

Processor : ARMv6-compatible processor rev 3 (v6l)
BogoMIPS : 511.18
Features : swp half thumb fastmult vfp edsp java


RAM size is 256M.
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Old 10-21-2010, 03:58 AM   #4
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I assume the RAM is SRAM? If it is, then how many transistors per bit?
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Old 10-21-2010, 08:36 AM   #5
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I assume the RAM is SRAM?
DRAM. You're never going to find 256MB worth of SRAM in a consumer device.
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Old 10-21-2010, 11:37 AM   #6
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It's interesting that the K3 has double the ram over the latest DX.
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Old 10-21-2010, 11:46 AM   #7
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It's interesting that the K3 has double the ram over the latest DX.
Yeah. The DXG is pretty much an old DX but with the newer eInk Pearl screen and a graphite casing.
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Old 10-21-2010, 01:15 PM   #8
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What's the maximum amount of SRAM found in a consumer device?
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Old 10-21-2010, 06:20 PM   #9
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Kind of curious why they bothered upgrading the K3 to 256, as 128 should be more than enough for what the thing should need.

Better web browsing experience?
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Old 10-21-2010, 07:13 PM   #10
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Kind of curious why they bothered upgrading the K3 to 256, as 128 should be more than enough for what the thing should need.

Better web browsing experience?
Yes. Have you ever noticed that you can load a web page on a Kindle 2 but sometimes when you scroll down you have to wait an extra couple seconds while it loads (e.g. wait for page to load=> page 1=> page 2=> page 3=> page 4=> loading=> page 5=> page 6 etc)? I found out that it has to stop to load if the next page (or next section you scroll to) has an image. With Kindle 3, the entire page loads first along with every image. That way, you can view the entire page that you are on as if it were a complicated e-book in HTML. No further loading required.

Also, have you ever noticed that Kindle 2 sometimes says "Basic Web is running low on memory. Please restart your Kindle from Settings". This is because (obviously) Basic Web is taking up too much RAM and can't load much more. This almost never happens on a Kindle 3.

The doubling of memory allows Kindle 3 to do things like load an entire e-book into its RAM as soon as you you open it. When you open an e-book on a Kindle 2, only the first 7 or so pages are loaded into the device's RAM which means that every 7th or so page will take extra long to turn to.

Have you noticed that, if you listen to background music on Kindle 2 while navigating a complex (or even simple) webpage, the music often pauses or becomes choppy (or even stopes entirely)? This is not a problem for Kindle 3. This is because Kindle 3 has enough RAM to allocate a generous percentage to the audio buffers and still have plenty of it left over.

As RAM is getting cheaper, Amazon are able to put a very large amount of it into their devices.
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Old 10-21-2010, 07:43 PM   #11
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Yes. Have you ever noticed that you can load a web page on a Kindle 2 but sometimes when you scroll down you have to wait an extra couple seconds while it loads (e.g. wait for page to load=> page 1=> page 2=> page 3=> page 4=> loading=> page 5=> page 6 etc)? I found out that it has to stop to load if the next page (or next section you scroll to) has an image. With Kindle 3, the entire page loads first along with every image. That way, you can view the entire page that you are on as if it were a complicated e-book in HTML. No further loading required.
Completely different HTML rendering engine. It isn't because the Kindle 3 has more RAM.

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Also, have you ever noticed that Kindle 2 sometimes says "Basic Web is running low on memory. Please restart your Kindle from Settings". This is because (obviously) Basic Web is taking up too much RAM and can't load much more. This almost never happens on a Kindle 3.
See above.

Quote:
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Have you noticed that, if you listen to background music on Kindle 2 while navigating a complex (or even simple) webpage, the music often pauses or becomes choppy (or even stopes entirely)? This is not a problem for Kindle 3. This is because Kindle 3 has enough RAM to allocate a generous percentage to the audio buffers and still have plenty of it left over.
See above again.

The bigger buffer theory would be true if it had to load the MP3 files off a HDD of some kind but the Kindle uses flash so loading from the "drive" is quick so no. You don't need to cache the MP3 in memory.
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Old 10-21-2010, 08:08 PM   #12
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Right. The "completely different HTML rendering engine" is actually called "Webkit-based Mozilla5.0 mobile browser".

And a large page is a large page regardless of the rendering software. Kindle 2 can't support large pages because it would take up too much of its RAM. The browser software is only responsible for displaying the web page.

The audio player doesn't need a buffer between the flash and the CPU: it needs a buffer between the CPU and the speakers. When the CPU is dealing with rendering a very large web page, it doesn't have the processing power to prepare audio for the speakers and continue to render the web page at maximum speed. It deals with this by processing the audio first, storing a second or two worth of audio in a buffer, and then playing it through the speakers. This way, when it's rendering a complicated web page, it can play the audio from its buffer and catch up on the audio processing that it had to put aside to deal with the web page when it's not as busy. It's like the Nintendo DS's dedicated VRAM: the Nintendo DS can obviously read from its ROM cartridge fast enough to create an image on its screens. It needs dedicated VRAM so that it has some backup video in case it has to deal with aspects of gameplay that require all of its "attention".

You might be right, though. It could be that Amazon didn't have any good reason to put in double the RAM and just acted foolishly. They should have asked you first.
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Old 10-21-2010, 08:15 PM   #13
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You might be right, though. It could be that Amazon didn't have any good reason to put in double the RAM and just acted foolishly. They should have asked you first.
Um okay. Not bothering to answer any of your questions again if thats that the attitude you take. You've given similar responses in other threads to others as well.
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Old 10-21-2010, 08:45 PM   #14
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I never asked that question. I looked everything up before I replied. I asked for the technical specs of the Kindle 3, and someone already answered my question.
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Old 10-21-2010, 08:56 PM   #15
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Dude, I used to surf the web on mozilla 1.0-3.0 on my mac that had 32 mb ram and it could display images and format pages about as good as the kindle. Now that thing was also multitasking with an OS in the background + extensions and other crap too, and no virtual memory. So let's be serious now.

I'm pretty sure that a web browser, programmed correctly, can browse and view web pages (images+text) with many many many many pages as long as there is no active content (flash/java applets/etc)

Now then, as far as ebooks go, you can easily load the entire thing + the index into memory (take a few mb for most novels) and then render many many many pages in in both directions and store those too (which it probably does). I have no idea how the thing works. I'm not a hacker, I don't pretend to be. I'm not a script kiddie either. I have moderate programming skills with a background in c/c++/java/x86 assembly however, so I sometimes have some idea of how things work (or atleast think I do, though am often wrong).

Anyways. The hardware is well beyond what the thing needs to do IMO. So my question simply remains. Why can't the thing do what it should be able to do?

Simple answer? Nobody has bothered to write the software to do it yet. For whatever reason it has not yet happened. Perhaps the coders don't want to take the time to do it, or the coding is poor and uses a lot of resources that it should not (if this is the case, they should revise their code and fall back to simpler/different rendering engines to make better use of the hardware they have).
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