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Old 01-24-2024, 06:26 AM   #63
Renate
Wizard
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Posts: 2,403
Karma: 10000009
Join Date: Feb 2012
Device: Nook NST, Glow2, 3, 4, '21, Kobo Aura2, Poke3, Poke5
Quote:
Originally Posted by ramensoup150 View Post
So im looking at the github, and im confused. I dont see any efl files but instead bin files. Do I need to convert the bin file to efl? And if so how do I convert it?
Modern day Qualcomm "loader files" (i.e. xbl/sbl replacements) are all signed ELF format files in either 32 or 64 bit version.
Normally ELF files are named .elf but they can also be named .bin
Most EDL clients don't care in the least how the files are named.
Code:
C:\>elfview /p /l poke3.bin
 #  Type     Flags  Filesize  Offset  Address   Memsize
--  -------  -----  --------  ------  --------  -------
 0  null     7           792  000000  00000000  0000000
 1  null     2.2        6856  001000  85e28000  0002000
 2  load     RX       356508  003000  14015000  005709c
 3  load     RWZ           0  05a0a0  14077000  0003000
 4  load     RW        40704  05a0a0  1407a000  0009f00
 5  load     RWX       39176  063fa0  14084800  0013400
 6  load     RWZ           0  06d8b0  85e10000  00176a0
 7  load     RX         7804  06d8b0  146ae000  0001e7c
 8  load     RWZ           0  06f730  146b1000  00000e4
 9  load     RWX      100568  06f730  14098000  00188d8
10  load     RWZ           0  088010  146b2000  0002dec
11  load     RWZ           0  088010  14680000  0018620
12  load     5RX       77248  088010  14699000  0012dc0

CPU:    ARM 64-bit architecture (AARCH64)
In the past .mbn (not ELF) files were used.
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